000 | 01083nam a2200325 a 4500 | ||
---|---|---|---|
001 | E017D7687B2D11D7954900805F9564B8 | ||
003 | VSN5 | ||
005 | 20161128055341.0 | ||
008 | 020221s2002 cau c 000 1 eng | ||
010 | _a 2002002441 | ||
020 | _a0152045600 | ||
035 | _aGAA-0011 | ||
035 | 0 | 0 | _ilcmarc/BAO-8829/TSU |
035 | 0 | 0 | _iPUBCAT/DFE-1119/TSU |
040 |
_aDLC _cDLC _dDLC _dVSN5 |
||
042 | _alcac | ||
049 | _aVSN5 | ||
050 | 0 | 0 |
_aPZ7.V2773 _bHe 2002 |
082 | 0 | 0 |
_a[Fic] _221 |
100 | 1 | _aVande Velde, Vivian. | |
245 | 1 | 0 |
_aHeir apparent / _cVivian Vande Velde. |
250 | _a1st ed. | ||
260 |
_aSan Diego : _bHarcourt, _c2002. |
||
300 |
_a315 p. ; _c22 cm. |
||
520 | _aWhile playing a total immersion virtual reality game of kings and intrigue, fourteen-year-old Giannine learns that demonstrators have damaged the equipment to which she is connected, and she must win the game quickly or be damaged herself. | ||
586 | _aD.C.F. 2003-04 award | ||
650 | 1 |
_aVirtual reality _vFiction. |
|
650 | 1 | _aScience fiction. | |
999 |
_c48005 _d48005 |