000 | 03576cam a22005534a 4500 | ||
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001 | muse56141 | ||
003 | MdBmJHUP | ||
005 | 20161111135910.0 | ||
006 | m o d | ||
007 | cr||||||||nn|n | ||
008 | 160926r2016 wvu o 00 0 eng d | ||
020 | _a9781943665372 | ||
020 | _a1943665370 | ||
020 | _z9781943665365 | ||
020 | _z1943665362 | ||
035 | _a(OCoLC)959956315 | ||
040 |
_aMdBmJHUP _cMdBmJHUP |
||
050 | 4 |
_aPN56.I64 _bS778 2016 |
|
100 | 1 |
_aStrehovec, Janez, _d1950- _eauthor. |
|
245 | 1 | 0 |
_aText as ride _h[electronic resource] / _cJanez Strehovec ; edited by Kwabena Opoku-Agyemang and Sandy Baldwin. |
260 |
_aBaltimore, Maryland : _bProject Muse, _c2016 _e(Baltimore, Md. : _fProject MUSE, _g2015) |
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260 |
_a[Morgantown, West Virginia] : _bDistributed by the West Virginia University Press _c _e(Baltimore, Md. : _fProject MUSE, _g2015) |
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260 |
_aMorgantown [West Virginia] : _bComputing Literature, _c[2016] _e(Baltimore, Md. : _fProject MUSE, _g2015) |
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300 |
_a1 online resource (1 PDF (vi, 251 pages) :) _billustrations. |
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336 |
_atext _btxt _2rdacontent |
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337 |
_acomputer _bc _2rdamedia |
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338 |
_aonline resource _bcr _2rdacarrier |
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490 | 1 |
_aComputing literature ; _vvolume 7 |
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500 | _aIssued as part of UPCC book collections on Project MUSE. | ||
504 | _aIncludes bibliographical references (pages 223-237) and index. | ||
505 | 0 | _aIntroduction -- 1. From e-literary text to e-literary service and performance -- 2. New media art as research: art-making beyond the autonomy of art and aesthetics -- 3. The closeness that grows toward the user -- 4. An expanded concept of textuality: cycling as reading a cityscape -- 5. Gaming culture: event space on the move -- 6. E-literary text as a ride -- 7. Digital poetry and the world of cyber-language -- 8. New media art and the social -- 9. Derivative writing: e-literature in the world of new social and economic paradigms -- 10. The nomadic cockpit -- 11. E-literature and new media art -- 12. An expanded concept of e-literary criticism. | |
506 | _aAccess restricted to authorized users and institutions. | ||
520 | _aText as Ride re-situates our understanding of new media in the social contexts of mobile apps, thrill rides, walking in the city, 3D cinema, video games, and DJ culture. Rather than a continuation of print-based literature by other means, this book considers electronic literature as a practice that foregrounds new media's specificity. Janez Strehovec deals with post-hypertext eLiterature that has become conceptual: Moving beyond hyperlinked storytelling, it deals with digital materiality and boundaries of language; with code, textual ecology, and the limits of the sayable. This book will appeal to scholars of electronic literature, gaming, urban studies, cinema, and digital culture. | ||
588 | _aDescription based on print version record. | ||
650 | 0 | _aElectronic publications. | |
650 | 0 | _aLiterature and the Internet. | |
655 | 0 | _aElectronic books. | |
655 | 7 |
_aElectronic books. _2local |
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700 | 1 |
_aBaldwin, Sandy, _d1966- _eeditor. |
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700 | 1 |
_aOpoku-Agyemang, Kwabena, _eeditor. |
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710 | 2 |
_aProject Muse, _edistributor. |
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776 | 0 | 8 |
_iPrint version: _z1943665362 _z9781943665365 |
710 | 2 | _aProject Muse. | |
830 | 0 | _aUPCC book collections on Project MUSE. | |
830 | 0 | _aUPCC book collections on Project MUSE. | |
856 | 4 | 0 |
_zFull text available: _uhttps://muse.jhu.edu/book/48110/ |
945 | _aProject MUSE - UPCC 2016 Complete | ||
945 | _aProject MUSE - UPCC 2016 Literature | ||
999 |
_c1970 _d1970 |