Schrier, Karen

Knowledge games how playing games can solve problems, create insight, and make change / [electronic resource] : Karen Schrier. - Baltimore : Johns Hopkins University Press, [2016] - 1 online resource (pages cm.) - Tech.edu . - UPCC book collections on Project MUSE. .

Includes bibliographical references and index.

9781421419213 1421419211




Educational games.
Games--Social aspects.
Games--Psychological aspects.


Electronic books.

GV1201.37 / .S37 2016

793.01